AI Insights · Timothy · January 2022
Top 5 Character Collection Games in the Middle East - Q4 2021
Explore the performance trends of the top 5 character collection games in the Middle East for Q4 2021, including weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 character collection games in the Middle East showed varied performance in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into how these games fared during this period.
انتقام السلاطين from ONEMT saw its weekly revenue peak at around $598K at the end of September, followed by a decline to approximately $298K in mid-October. Revenue then experienced fluctuations, reaching around $465K in the last week of December. Weekly downloads for this game decreased steadily from around 21K in late September to about 6.2K by the end of December. Active users started at 62K and gradually declined to 46K over the same period.
Rise of Kingdoms by Lilith Games had a notable revenue peak of $684K at the end of September, dropping to around $311K mid-October, and fluctuating before ending the year at approximately $564K. Downloads saw a significant decrease from 33K in late September to about 13.5K by December 27. Active users mirrored this trend, starting at 80K and reducing to 55K by the end of the year.
Coin Master from Moon Active showed a consistent revenue trend, starting at $154K in late September and peaking at approximately $338K in late November. Downloads were relatively stable, ranging between 2.9K to 4.2K throughout the quarter. Active users remained steady, fluctuating slightly around 50K to 52K.
Clash of Clans by Supercell experienced varied revenue, starting at $490K in late September and fluctuating before ending at around $453K in the last week of December. Downloads ranged from 26K to 39K over the quarter. The game maintained a high number of active users, with figures ranging from 1.5M to 1.8M throughout the period.
Free Fire from GARENA INTERNATIONAL I PRIVATE LIMITED displayed strong performance with revenue peaking at around $343K in late October. Downloads were highest at 113K in late September, gradually declining to 85K by the end of December. Active users saw a slight decrease from 4.1M at the end of September to 3.4M by the end of December.
For more detailed insights into the performance of these top character collection games, visit Sensor Tower.